ChatX/chatclient/MainWindow.xaml.cs

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2.7 KiB
C#
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using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
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using System.Net.Sockets;
using System.Net;
using System.IO;
using System;
using System.Security.Policy;
using log4net;
using log4net.Config;
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using System.Text.Json;
using chatapi;
using System.Diagnostics;
using System.Windows.Interop;
using ControlzEx.Standard;
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[assembly: XmlConfigurator(ConfigFile = "config/log4net.config", Watch = true)]
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namespace chatclient
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
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LoginWindow Login = new();
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static string? receive;
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public static int user_id = 0;
public static string? LoginMsg = "123";
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private static readonly ILog log = LogManager.GetLogger(typeof(MainWindow));
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public static Socket? Client;
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public MainWindow()
{
InitializeComponent();
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log.Info("Hello World!");
this.Hide();
Client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
{
log.Info("连接服务器 127.0.0.1:5555 ");
Client.Connect("127.0.0.1", 5555);
}
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catch (Exception ex)
{
Client.Close();
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log.Error(ex);
}
Login.Show();
Thread th = new Thread(Receive);
th.Start();
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}
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static void Receive()
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{
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byte[] buffer = new byte[1024];
try
{
while (true)
{
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int num = Client!.Receive(buffer);
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if (num == 0) break;
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if (Client.Poll(100, SelectMode.SelectRead) && Client.Available == 0 || !Client.Connected)
{
log.Error("连接已断开");
break;
}
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receive = Encoding.UTF8.GetString(buffer, 0, num);
response(receive);
}
}
catch (Exception ex) {
log.Error(ex);
}
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finally
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{
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Client?.Close();
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}
}
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static void response(string msg)
{
LoginData data = JsonSerializer.Deserialize<LoginData>(msg)!;
if (data.success) {
}
else {
//LoginWindow.Instance.LoginMsg.Text = msg;
}
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}
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}
}