ChatX/chatclient/Data/TrayIconManager.cs
XuShanQiXun 424311f088 增强托盘功能和界面样式
在 `App.xaml` 中更新资源字典,添加 `MaterialTrayMenuItem.xaml` 以支持托盘菜单样式。
在 `MainWindow.xaml` 中添加 `Closed` 和 `Loaded` 事件处理程序。
在 `MainWindow.xaml.cs` 中引入 `TrayIconManager`,管理系统托盘图标及其行为。
更新 `chatclient.csproj` 中 `chat.ico` 的属性以确保复制到输出目录。
在 `MaterialTrayMenuItem.xaml` 中定义 Material Design 风格的托盘菜单项和上下文菜单样式。
创建 `TrayIconManager.cs` 类以优化托盘图标的创建和事件处理,提升用户体验。
2025-06-07 16:10:38 +08:00

123 lines
4.0 KiB
C#

using System.Windows;
using Hardcodet.Wpf.TaskbarNotification;
using System.Windows.Controls;
using MaterialDesignThemes.Wpf;
using System.Windows.Input;
using System.Drawing;
using System.Diagnostics;
namespace chatclient.Data
{
public class TrayIconManager
{
private readonly TaskbarIcon _trayIcon;
private readonly Window _mainWindow;
public TrayIconManager(Window mainWindow)
{
_mainWindow = mainWindow;
// 创建托盘图标
_trayIcon = new TaskbarIcon
{
Icon = new System.Drawing.Icon("resource/chat.ico"),
ToolTipText = "Material Design Application",
ContextMenu = CreateContextMenu()
};
// 注册事件
_trayIcon.TrayMouseDoubleClick += TrayIcon_TrayMouseDoubleClick;
_mainWindow.Closing += MainWindow_ClosingHandler;
}
private void MainWindow_ClosingHandler(object? sender, System.ComponentModel.CancelEventArgs e)
{
// 取消关闭操作,改为最小化到托盘
e.Cancel = true;
_mainWindow.Hide();
// 显示通知
//_trayIcon.ShowBalloonTip("Application minimized",
// "The application is running in the system tray",
// BalloonIcon.Info);
}
private ContextMenu CreateContextMenu()
{
// 创建Material Design风格的上下文菜单
var contextMenu = new ContextMenu
{
Style = (Style)Application.Current.Resources["MaterialTrayMenu"]
};
// 添加菜单项
contextMenu.Items.Add(CreateMenuItem("Open Application", PackIconKind.WindowRestore, OpenApp_Click));
contextMenu.Items.Add(CreateMenuItem("Settings", PackIconKind.Cog, Settings_Click));
contextMenu.Items.Add(new Separator { Style = (Style)Application.Current.Resources["MaterialDesignLightSeparator"] });
contextMenu.Items.Add(CreateMenuItem("Check for Updates", PackIconKind.Update, Updates_Click));
contextMenu.Items.Add(CreateMenuItem("Help", PackIconKind.HelpCircle, Help_Click));
contextMenu.Items.Add(new Separator { Style = (Style)Application.Current.Resources["MaterialDesignLightSeparator"] });
contextMenu.Items.Add(CreateMenuItem("Exit", PackIconKind.Power, Exit_Click));
return contextMenu;
}
private MenuItem CreateMenuItem(string header, PackIconKind iconKind, RoutedEventHandler clickHandler)
{
var menuItem = new MenuItem
{
Header = header,
Style = (Style)Application.Current.Resources["MaterialTrayMenuItem"],
Icon = new PackIcon { Kind = iconKind, Width = 20, Height = 20 }
};
menuItem.Click += clickHandler;
return menuItem;
}
private void TrayIcon_TrayMouseDoubleClick(object sender, RoutedEventArgs e)
{
RestoreApplication();
}
private void OpenApp_Click(object sender, RoutedEventArgs e)
{
RestoreApplication();
}
private void RestoreApplication()
{
_mainWindow.Show();
_mainWindow.WindowState = WindowState.Normal;
_mainWindow.Activate();
}
private void Settings_Click(object sender, RoutedEventArgs e)
{
// 实现设置逻辑
}
private void Updates_Click(object sender, RoutedEventArgs e)
{
// 实现更新检查逻辑
}
private void Help_Click(object sender, RoutedEventArgs e)
{
// 实现帮助逻辑
}
private void Exit_Click(object sender, RoutedEventArgs e)
{
// 释放托盘图标资源
Dispose();
Application.Current.Shutdown();
}
public void Dispose()
{
_trayIcon.Dispose();
}
}
}