ChatX/chatclient/MainWindow.xaml.cs
2025-06-01 20:33:52 +08:00

73 lines
2.0 KiB
C#

using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using System.Net.Sockets;
using System.Net;
using System.IO;
using System;
using System.Security.Policy;
using log4net;
using log4net.Config;
namespace chatclient
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
static string? receive;
private static readonly ILog log = LogManager.GetLogger(typeof(MainWindow));
public static Socket Client;
public MainWindow()
{
InitializeComponent();
log.Info("Hello World!");
this.Hide();
Client = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
{
log.Info("连接服务器 127.0.0.1:5555 ");
Client.Connect("127.0.0.1", 5555);
}
catch (Exception ex) {
log.Error(ex);
}
LoginWindow Login = new LoginWindow();
Login.Show();
Thread th = new Thread(Receive);
th.Start();
}
static void Receive()
{
byte[] buffer = new byte[1024];
try
{
while (true)
{
int num = Client.Receive(buffer);
if (num == 0) break;
receive = Encoding.UTF8.GetString(buffer, 0, num);
response(receive);
}
}
catch (Exception ex) {
log.Error(ex);
}
finally
{
Client.Close();
}
}
static void response(string msg) {
}
}
}