ChatX/chatclient/Data/TrayIconManager.cs
XuShanQiXun f4de02ec38 优化消息处理与界面翻译
在 `ChatDataModel.cs` 中添加了控件引用并重命名消息类型属性。
在 `TrayIconManager.cs` 中将菜单项文本翻译为中文并注释掉部分代码。
调整 `LoginWindow.xaml` 的窗口尺寸。
在 `MainWindow.xaml` 中添加了 `x:Name` 属性和数据触发器,改善了用户体验。
在 `MainWindow.xaml.cs` 中添加了用户登录时的欢迎消息逻辑,并统一了消息类型属性名称。
2025-06-07 18:37:25 +08:00

122 lines
3.9 KiB
C#

using System.Windows;
using Hardcodet.Wpf.TaskbarNotification;
using System.Windows.Controls;
using MaterialDesignThemes.Wpf;
using System.Windows.Input;
using System.Drawing;
using System.Diagnostics;
namespace chatclient.Data
{
public class TrayIconManager
{
private readonly TaskbarIcon _trayIcon;
private readonly Window _mainWindow;
public TrayIconManager(Window mainWindow)
{
_mainWindow = mainWindow;
// 创建托盘图标
_trayIcon = new TaskbarIcon
{
Icon = new System.Drawing.Icon("resource/chat.ico"),
ToolTipText = "Material Design Application",
ContextMenu = CreateContextMenu()
};
// 注册事件
_trayIcon.TrayMouseDoubleClick += TrayIcon_TrayMouseDoubleClick;
_mainWindow.Closing += MainWindow_ClosingHandler;
}
private void MainWindow_ClosingHandler(object? sender, System.ComponentModel.CancelEventArgs e)
{
// 取消关闭操作,改为最小化到托盘
e.Cancel = true;
_mainWindow.Hide();
// 显示通知
//_trayIcon.ShowBalloonTip("Application minimized",
// "The application is running in the system tray",
// BalloonIcon.Info);
}
private ContextMenu CreateContextMenu()
{
// 创建Material Design风格的上下文菜单
var contextMenu = new ContextMenu
{
Style = (Style)Application.Current.Resources["MaterialTrayMenu"]
};
// 添加菜单项
contextMenu.Items.Add(CreateMenuItem("打开程序", PackIconKind.WindowRestore, OpenApp_Click));
contextMenu.Items.Add(CreateMenuItem("设置", PackIconKind.Cog, Settings_Click));
contextMenu.Items.Add(new Separator { Style = (Style)Application.Current.Resources["MaterialDesignLightSeparator"] });
//contextMenu.Items.Add(CreateMenuItem("Check for Updates", PackIconKind.Update, Updates_Click));
//contextMenu.Items.Add(CreateMenuItem("Help", PackIconKind.HelpCircle, Help_Click));
//contextMenu.Items.Add(new Separator { Style = (Style)Application.Current.Resources["MaterialDesignLightSeparator"] });
contextMenu.Items.Add(CreateMenuItem("退出", PackIconKind.Power, Exit_Click));
return contextMenu;
}
private MenuItem CreateMenuItem(string header, PackIconKind iconKind, RoutedEventHandler clickHandler)
{
var menuItem = new MenuItem
{
Header = header,
Style = (Style)Application.Current.Resources["MaterialTrayMenuItem"],
Icon = new PackIcon { Kind = iconKind, Width = 20, Height = 20 }
};
menuItem.Click += clickHandler;
return menuItem;
}
private void TrayIcon_TrayMouseDoubleClick(object sender, RoutedEventArgs e)
{
RestoreApplication();
}
private void OpenApp_Click(object sender, RoutedEventArgs e)
{
RestoreApplication();
}
private void RestoreApplication()
{
_mainWindow.Show();
_mainWindow.WindowState = WindowState.Normal;
_mainWindow.Activate();
}
private void Settings_Click(object sender, RoutedEventArgs e)
{
// 实现设置逻辑
}
private void Updates_Click(object sender, RoutedEventArgs e)
{
// 实现更新检查逻辑
}
private void Help_Click(object sender, RoutedEventArgs e)
{
// 实现帮助逻辑
}
private void Exit_Click(object sender, RoutedEventArgs e)
{
Dispose();
Application.Current.Shutdown();
}
public void Dispose()
{
_trayIcon.Dispose();
}
}
}